PlayStation Studios CEO Hermen Hulst announced today that Sony Interactive Entertainment has acquired independent developer Valkyrie Entertainment.
Founded in 2002, Valkyrie Entertainment is a Seattle-based game developer best known for providing co-development services for multiple development studios. Valkyrie Entertainment’s portfolio includes helping develop games like Halo Infinite, Forza Motorsport 7, God of War (2018) and more. In September, the studio announced that it was helping Sony Santa Monica Studio develop God fo War Ragnarok, which will be released in 2022.
Today we announce that @valkyrieent is joining the PlayStation Studios family. The studio will be invaluable contributors to major PlayStation Studios franchises pic.twitter.com/sNTugminD5
– Hermen Hulst (@hermenhulst) December 10, 2021
“Valkyrie Entertainment is a very adaptable and respected studio that has produced high quality work on a range of platforms from consoles to PCs; and a variety of styles from action to games-as-a-service titles, ”said Hermen Hulst in the press release. “The diverse skills of Valkyrie are welcomed by every team at PlayStation Studios as we continue to focus on delivering exceptional gaming experiences.”
PlayStation made several acquisitions during the year, starting in June with the takeover of Returnal developer Housemarque. In July, the company announced that it had acquired Nixxes, a Dutch studio that specializes in porting games to PCs.
In September Sony made two more acquisitions, the first of which was Firesprite, a developer best known for developing The Playroom and The Persistence. The second was the long-awaited acquisition of Bluepoint Games, best known for the remake of Shadow of the Colossus and, more recently, Demon Souls. Despite Bluepoint’s solid track record of redesigning classic games, the studio confirmed that their next project will be an original item.
Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter @TayNixster
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